Microsoft Xbox 360 Kinect review Microsoft Xbox xbox 360360 Kinect

Fantastic fun; , accessible gameplay; easy setup; impressive motiontracking technology.

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The Kinect sensor bar is a black, glossy afir that sits under yourtelly. The bar itself measures around by 0 by 0mm. In case youre having trouble visualising that, just take our word that its reasonably chunky and, while itll hardly dominate your AV setup, its not the sveltest piece of kit weve ever stuck under our telly.

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Kinect is broadly capable of figuring out where you are and what youre doing, but only broadly dont expect to make a virtual cats cradle or do anything else particularly fiddly with this system. Based on the smattering of launch titles that arrived with our review unit, we predict the best games for Kinect will be those that recognise these technical limitations and ask players to perform easily measurable and basic actions, rather than fiddly manoeuvres.

In a word absolutely. In more words absolutely, so long as you dont mind sacrificing all of the dignity youve spent your whole life accruing. Weve spent several days playing our way through the launch titles and concluded that its impossible to maintain any sense of selfrespect while playing. Although different games will vary in how physically demanding they are, most will have you leaping, ducking, waving and kicking invisible opponents in the shins. Its embarrassing, but thats a big part of the fun. Similarly, watching your friends flailing around like loonies is a treat not to be missed.

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Setup is . Depending on how old your Xbox is, youll either have to attach Kinect to your console via USB and hook the sensor up to the mains too, or in the case of the new Xbox 360 Slim just plug the sensor into a proprietary socket on the back of the console. Cabling for both options is packaged with the sensor bar.

The Bottom LineYoull need plenty of space to use Microsofts Kinect motiongaming system, but its just about the most fun you can have with your hands free. Its not accurate enough to win over hardcore gamers, but its and hugely entertaining.

The other two cameras flank the RGB camera, and work together to build up a 3D picture of the room and your position within it. The idea is that Kinect knows how close you are to the sensor bar, and that sense of depth lets it judge things like whether your hands are behind your back, or whether youre kicking your legs out in front or behind, for instance.

The standard method of menu navigation is to use your hand as a cursor, selecting from onscreen options by holding your arm still for a few moments. It feels odd a first, but we quickly got used to it.

The BadDemands plenty of space; tracking is often glitchy; two player maximum at launch; expensive.

Remember console controllers? Those old things you used to make games work? Microsoft is hoping that youll forget all about them this Christmas, as its unleashing Kinect, a controllerfree motiongaming peripheral for theXbox 360. The Kinect sensor bar plus theKinect Adventuresminigame bundle will set you back 30, or you can buy Kinect bundled with a GB Xbox 360 Slim for 0. Is it worth splashing out?

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So thats how Kinect works. But is it fun to play?

There are three separate cameras housed inside the sensor bar. The central camera is an RGB afir that will identify anyone standing in front of the unit, and its able to distinguish them from objects in the your so, houseplants and so on. Kinect is able to identify 0 separate points of articulation in each person stood in front of it, so it really can build up a irly accurate picture of where your various limbs are and what theyre up to.

Its clever stuff, but we should warn you that theres a limit to how sophisticated Kinect can be. It didnt take much effort for us to confuse the sensor, and, during our testing, we noticed numerous glitches and moments of weirdness when the sensor had lost our position or wasnt registering our actions.